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Scene appearance model based on spatial prediction

Identifieur interne : 003F71 ( Main/Exploration ); précédent : 003F70; suivant : 003F72

Scene appearance model based on spatial prediction

Auteurs : Rami R. Hagege

Source :

RBID : Pascal:14-0172028

Descripteurs français

English descriptors

Abstract

The appearance of a static scene as sensed by a camera changes considerably as a result of changes in the illumination that falls upon it. Scene appearance modeling is thus necessary for understanding which changes in the appearance of a scene are the result of illumination changes. For any camera, the appearance of the scene is a function of the illumination sources in the scene, the three-dimensional configuration of the objects in the scene and the reflectance properties of all the surfaces in the scene. A scene appearance model is described here as a function of the behavior of static illumination sources, within or beyond the scene, and arbitrary three-dimensional configurations of patches and their reflectance distributions. Based on the suggested model, a spatial prediction technique was developed to predict the appearance of the scene, given a few measurements within it. The scene appearance model and the prediction technique were developed analytically and tested empirically. Two potential applications are briefly explored.


Affiliations:


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Le document en format XML

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<term>Computer vision</term>
<term>Illumination</term>
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<term>Modeling</term>
<term>Reflectance</term>
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<term>Eclairement</term>
<term>Vision ordinateur</term>
<term>Rendu image</term>
<term>Luminance</term>
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<div type="abstract" xml:lang="en">The appearance of a static scene as sensed by a camera changes considerably as a result of changes in the illumination that falls upon it. Scene appearance modeling is thus necessary for understanding which changes in the appearance of a scene are the result of illumination changes. For any camera, the appearance of the scene is a function of the illumination sources in the scene, the three-dimensional configuration of the objects in the scene and the reflectance properties of all the surfaces in the scene. A scene appearance model is described here as a function of the behavior of static illumination sources, within or beyond the scene, and arbitrary three-dimensional configurations of patches and their reflectance distributions. Based on the suggested model, a spatial prediction technique was developed to predict the appearance of the scene, given a few measurements within it. The scene appearance model and the prediction technique were developed analytically and tested empirically. Two potential applications are briefly explored.</div>
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